This course will enable the students to -
Understanding New Media Ecologies; Elements of Trans-media Narratives across Multiple Media Platforms; Gaming and Storytelling: Digital Games, Player Cultures, Online Games and their Impact; New Media Art
The New Media Practitioners; New Media Practices: Satellite Radio, Online (Web), Podcasting, Mobile Content, Advertising, Integrating Social Media and User Generated Content; Online Broadcast Technologies: Webcasting, Social TV, Video Conferencing
Understanding Internet Governance and Regulatory Frameworks: Processes and Models; Issues and Stakeholders Institutions and Forums:-ICANN, ITU, ISOC, UN, WSIS, IGF, APRICOT 1L; Conflicts and discourses: Freedom of Speech and Expression and Cyber security; Online Databases, Surveillance and Cyber terror
Cyber Activism– Definition and Concept, Scope of New Media in Socio‐Economic Development, Barriers to New Media, Cyberspace and Physical World, The Internet and the Public Sphere
Convergence Culture - Social Media and Participatory Media Culture, Digital Fandom and Online Communities, Identity, Gender and New Media- Digital Media and Identities; New Media Campaigns, Digital Democracy