This course will enable the students to -
Learning Outcome:
Course Outcome (COs):
Course |
Learning outcome (at course level) |
Learning and teaching strategies |
Assessment Strategies |
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Paper Code |
Paper Title |
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JMC 223 |
New Media and Convergence
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CO40: Students will be able to learn about the new media ecologies, elements of transmedia, gaming and story telling techniques. CO41: Students will able to learn the new media practices, podcasting, social tv, video conferencing etc. CO42: Students will learn about the internet governance and regulatory framework. CO43: Students will learn about the cyber activism concept and scope of new media. CO44: Students will equip themselves with the concept of digital democracy.
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Approach in teaching: Lecture cum Discussion Tool (Power Point Presentation) Lecture cum Discussion Tool (Power Point Presentation) and case study. Learning activities for the students: Self learning assignments, Effective questions, Simulation, Seminar presentation, Giving tasks, Field practical
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Class test, Continuous Assessment Test Semester end examination Assignments |
Role and Characteristics of New Media. Computer mediated-Communication (CMC); Networked Society. New Media technologies; Online Communities; Alternative Journalism; Activism and New Media
Understanding New Media Ecologies; Elements of Trans-media,Narratives across multiple media platforms; Gaming and Storytelling: Digital games, player cultures, online games and their impact; New media art, Video Conferencing and IPTV
Piracy, Copyright, Copyleft and Open source; Digital archives, Cyber security; Online Databases, Surveillance and Cyber terror. New IT Rules 2021 (Intermediary Guidelines and Digital Media Ethics Code)
Writing of New Media Structure and characteristics of Internet news stories, Overview of Web Writing: Linear and Non-linear writing; Contextualized Journalism; Writing Techniques, Linking, Multimedia. News Applications
Digital Divide, Digital Democracy. Convergence Culture - Social Media and participatory media culture, digital fandom and online communities;New Media Campaigns