This course will enable the students to –
Use concepts learned in theory paper and make 2D Animations.
Course Outcomes (COs):
Course |
Learning outcomes (at course level) |
Learning and teaching strategies |
Assessment Strategies |
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Paper Code |
Paper Title |
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GBCA403B
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Multimedia & Animation Lab (Practical)
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The students will be able to:
CO 1: Examine, Corelate and adopt the use of traditional vector graphic tools and techniques. CO 2. Summarize, calculate and animate different basic shapes using 2D animation tools. CO 3. Experiment, Illustrate and compose animated background, foreground and characters. CO4. Design and develop advanced projects using scripts. CO 5. Design and build effective animation projects with sound effects. |
Approach in teaching: Interactive Lectures, Discussion, Tutorials, Reading assignments, Demonstrations, Team teaching, Teaching using advanced IT audio-video tools
Learning activities for the students: Self-learning assignments, Effective questions, Giving tasks |
Assessment Strategies Class test, Semester end examinations, Assignments, Presentation |
Workflow & Workspace: Introduction, Workspace overview, Customize the workshop, using the Stage and Tools panel, About the Timeline, Using panels, Property inspector, Library panel, Movie Explorer, History panel, Colour panel. Difference between Vector Graphics and Bitmap Graphics. Working with Tools. Difference between Fill and Stroke. Using Gradients.
Creating Animation- Classic Tween and Shape Tween.Inserting Key-Frames and Frames. Transforming object, Using symbols, instances and library assets, Symbols overview, Types of symbols, Create symbols, Convent animation on the Stage into a movie clip, Duplicate symbols, Edit symbols, working with symbol instances. Creating animation: Animation basics, creating motion, creating key frames, Frame-by-frame animation. Onion skinning, Extend still images, Mask layers, Using Timeline effects, twinned animation, Special effects.
Motion presets: Getting Started with Motion Presets, Modifying a Motion Tween, Stretching Tween Spans, Save Custom Presets & Create Layer Folders, Moving Tween Spans, Setting Static Frames, Building a Test Movie.Creating A Motion Tween: Adding a Motion Tween, Setting Property Key frames for Scale & Rotation, Creating a Motion Tween from a Shape, Easing Key frames, Creating a Fade-in by Adjusting the Alpha, Making a Motion Preset.
Animation techniques: Importing Slideshow Content, Working in a Movie Clip Timeline, Animating the First Image in the Slideshow, Non-linear Animation, Swapping Objects, Using the Distribute to Layers Command, Adjust Timeline View Options & Animation Timing. Actionscript& behaviors: Introducing Action Script, Adding a Stop Action, Creating Buttons & Setting Button States, Creating Interactive Text Buttons, Adding Site Content, Setting up for Action Script 2, Adding Behaviors with Action Script 2, Writing Action Script 3.
Using sound & video: Adding a Sound File to the Timeline, Adding Sound to a Button, Encoding Video for Import into Flash, Set Import Options & Choose a Player Skin, flv Playback. Component & Component Inspector Flash Video for Action Script 2 & Older Players.
Publishing your site: Overview of Flash Publish Settings, Compression in Bitmaps & Sounds, Other Flash Publish Settings, and Publishing Flash Movie.