Multimedia and Animation

Paper Code: 
GBCA 403A
Credits: 
4
Contact Hours: 
60.00
Max. Marks: 
100.00
Objective: 

This course will enable the students to –

To create storyboard panels from a story, complete with character(s), layouts and backgrounds

 

Course Outcomes (COs): 

Course

Learning outcomes

(at course level)

Learning and teaching strategies

Assessment

Strategies

Paper Code

Paper Title

GBCA403A 

 

 

 

 

 

 

 

Multimedia & Animation 

 

 

 

 

 

 

The students will be able to:

 

CO 1: Interpret, Categorise and moderate entire process of storyboarding for animatics, films, theatre and interactive media.

CO 2. Compare and integrate camera techniques for creating storyboard panels.

CO3. Execute and compose animatics using storyboarding terminologies.

CO 4. Differentiate, compare and articulate storyboard techniques according to the genre.

CO 5. Design and create effective storyboards/animatics using lighting values and sounds.

Approach in teaching:

Interactive Lectures, Discussion, Tutorials, Reading assignments, Demonstrations, Team teaching. 

 

Learning activities for the students:

Self-learning assignments, Effective questions, Giving tasks

Assessment Strategies

Class test, Semester end examinations, Assignments, Presentation

 

12.00
Unit I: 
I

Introduction to Storyboard. Definition of storyboard- its origin and history. Its usage- films, theatre, Animatics, photometric, comic books, business, graphic novels, and interactive media.

 

12.00
Unit II: 
II

Introduction to camera angles respective to storyboard panels. Close Up, Mid Shot, Extreme Long Shot (Establishing Shot), Long Shot, Extreme Close Up, Shoulder Shot. Overview of Perspective- One Point Perspective, Two Point Perspective, Multiple Point Perspective.

 

12.00
Unit III: 
III

Implementation of the rule of third. Forced perspective and exaggeration. Designing layouts according to story. Storyboard Terminologies:- close-up shot, high camera angle, jump cut, level camera angle, long shot, low camera angle, pan, pov (point of view shot), reaction shot, tilt, transition, cut.

 

12.00
Unit IV: 
IV

Creating Storyboard(s) for TV commercials, Full length animation movie, Limited animation, Live Action Movie and the difference between them.

 

12.00
Unit V: 
V

Storyboarding and Animatics: Animatics and its importance. Role of lighting and composition in effective storyboarding.

 

Essential Readings: 

ESSENTIAL READINGS:

  1. Sergio Paez and Anson Jew, “Professional Storyboarding: Rules of Thumb”, Focal Press.
  2. John Hart, “The Art of the Storyboard: Storyboarding for Film, TV, and Animation”, Focal Press.
  3. Giuseppe Cristiano, “Storyboard Design Course: Principles, Practice, and Techniques: the Ultimate Guide for Artists, Directors, Producers, and Scriptwriters”, Barrons Educational Series Inc.

 

References: 
  1. FionnualaHalligan, “The Art of Movie Storyboards: Visualising the Action of the World's Greatest Films”, Ilex Press.
  2. Giuseppe Cristiano, “The Storyboard Artist: A Guide to Freelancing in Film, TV, and Advertising”, Michael Wiese Productions.

 

Academic Year: